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Vrago

15
Posts
7
Following
A member registered Sep 25, 2021

Recent community posts

Hello ! I see we can download it for free thanks to the -100% you applied however it does not work and still asks me to input 1$ or more. Else I'm stuck on the payment page. Sorry for the english :)

Stunning layout and collage! I love the theme and the challenges. Cant wait to play it

great game

great system, traits and monsters ! I have always wanted a fantasy oriented FIST hack and this one is really good. Where I did not liked the mission framework of Avalon, I find the 3 days in/3 days out adventure really polished for a one-shot.

Impressed !

Oh ok ! Thanks for the explaination on magic. Actually it does make sense that rookie magicians can't really fumble. However a "push your limits" system where you take a fatigue, and add a dice (d4 or d6?) to the magic roll could be fun and open fumbles to lvl1 magician trying to go too hard.

Good luck for the following of the project.

I love this !

I know for sure that creating your own hack, without overcomplexifying things is hard. Your artstyle and the overall layout is eye-candy. 

I often find it hard to write satisfying magic rules, with randomness but without frustration. Magic dice are great, the little "die pool" is really satisfying. However a fumble on a 1/2/3 is really rare and only occurs if the character is level 3 or more right ?

The Way system is  great to create organic scenarios where everyone can feel involved and a good inspiration for GM writing.

Looking forward for update, great project 

Hello ! I was wondering when does the boxed version (with cards) will come out ? it is just written "preorder" on your website 

Okay I see ! Thanks for your patience.

Looking forward for the hardbook edition ;)

Just finished my first playthrough in about an hour, a memorable experience ! 

The "Alouette" went from a high-end spaceship for a senator to a remnant of the past found by a teenager, that will become a great and known explorer. In between, an authoritarian empire (started by the first senator) conquered everything, was then eradicated by more advanced aliens that imposed their own vision of "peace" over the galaxy.

I love the Rest mechanic and the meditative state it brings. Props to you for the great audios, it really helps.

Oh ok! I was talking more about specific features of terrain.

Imagine you want to travel to some Stronghold ahead, two days of travel through Wilderness. As I understood, we roll on the Map table for 2 maps (Day Scale) to go through before reaching the Stronghold. During the travel, we know it is wilderness, how often do you roll for features or environment on the "Wilderness Table" (page 46). Each point ? Or Each day ?

I don't know if I'm really clear here sorry ! :')

Thanks for taking of your time to answer, I really appreciate it !

Okay so the maps at Day Scale take the place of the "lines" between two Week Scale point of interest to represent a sort of path between places. I was leaning into this but I'm glad you confirmed my doubts.

I was also wondering, when do you roll on the Terrains or Location table (those with the Environment and Feature columns) ? I guess the answer could be "whenever you feel like" but I'm wondering how you do it.

Can't wait to start my first game on this, the loot tables are really great

Great game ! I love the variety of loot and the locations table are great. However I did not quite understand how map making works (eng is not my first language).

Do we use Day Scale for travelling (1 point = a few hours of exploration) between Week Scale point ?

I think an example of a finished game map with differenciation between Week and Day scale point would help a lot.

I know the answer could be "do as you like, interpret the rules" but I am really trying to grasp what you intended with this map system.


Thank you !

great module for keeping things surprising, and very original new faction thx !

game offline?

everyone had sweet but aloof guys  ^^